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Tuesday, 26 January 2016

10-Minute Postpartum Power Workout


Basic Squat
  • Stand tall with your feet hip distance apart. Your hips, knees, and toes should all be facing forward.
  • Bend your knees and extend your buttocks backward as if you are going to sit back into a chair. Make sure that you keep your knees behind your toes and your weight in your heels. Rise back up and repeat.
  • For this workout, try and move quickly down and up in order to raise the heart rate. Perform for 30 seconds.
Knee Thrusters Right & Left

    • Start standing with feet wider than shoulder distance apart and turn both feet toward the left allowing the hips to follow like you’re in a shallow lunge. The front knee (left/right knee)  is a 90-degree angle and the back heel lifted. Arms are in guard position in front of the chest.
    • Drive the back knee (right/left knee) up to hip height towards the hands and hands in towards the thigh. Return the foot to floor and repeat. Move quickly in and out keeping abs tight throughout. Perform for 30 seconds.

    Kick Through Lunges Right & Left
    • Stand tall with your feet hip distance apart. Take a large step backward with the right foot and lower your body toward the floor. Both legs should be bent at a 90-degree angle at the bottom of the lunge.
    • Straighten your left leg and kick your right foot forward to hip height or higher if possible. Repeat for 30 seconds.


    Punching

    • Stand with feet slightly wider than shoulder distance apart and bend knees slightly. Tighten the core to keep your center still.
    • Punch out one arm at a time at a steady but fast pace. Punch for 30 seconds.

    High Knees
    • Start standing with feet hip distance apart.
    • Lift up right knee as high as it will go and raise the opposite arm, then switch quickly to left knee. This will feel like a fast, high march. Continue pulling knees up quickly for 30 seconds.
    Lateral Shuffle

    • Start standing with feet hip distance apart and sink into a deep knee bend. Bring both hands in front of the chest in guard position.
    • Start with right foot moving right and left foot following.  Shuffle right for four right-left steps, then move left for four left-right steps.  Continue shuffling right left for 30 seconds
    Side Lunges

    • Start standing with legs slightly wider than shoulder distance apart and toes pointed forward.
    • Shift your body weight to one leg bending the knee until it reaches a 90-degree angle and the other leg is straight. Glutes are pressing back behind you.  Return to center and switch sides. Move back and forth for 30 seconds.
    Now take a short 30 second break, grab water, and start back at the time for one more time through.

    Saturday, 23 January 2016

    Korean Kimchi


    Kimchi is a traditional Korean dish made of seasoned vegetables and salt. Koreans eat it at nearly every meal. It can be fresh, like a salad, or it can be fermented. While the most popular variety is spicy kimchi made of cabbage, there are hundreds of different types of kimchi made of different vegetables, and not all of them spicy. Kimchi is also a main ingredient in many other Korean dishes.
    There are so many kind of Kimchi in Korean cuisine. Some of them are:






  1. Cubed radish kimchi (Kkakdugi 깍두기)
  2. Easy-to-make kimchi (Mak-kimchi 막김치
  3. Emergency kimchi (Yangbaechu-kimchi 양배추김치) 
  4. Napa cabbage kimchi (Tongbaechu-kimchi 통배추김치)
  5. Napa cabbage kimchi and radish kimchi (Baechu-kimchi, kkakdugi 배추김치, 깍두기)
  6. Perilla leaf kimchi (Kkaenip-kimchi 깻잎김치)
  7. Ponytail kimchi (Chonggak-kimchi 총각김치)
  8. Radish water kimchi (Dongchimi 동치미)
  9. Spicy stuffed cucumber kimchi (Oisobagi kimchi 오이소박이 김치)
  10. White Kimchi (Baek-kimchi 백김치)
  11. Young summer radish water kimchi (Yeolmu mulkimchi 열무 물김치)


  12. We already familiar with the classic Kimchi caled tongbaechu-kimchi, a.k.a. baechu-kimchi or pogi-kimchi.
    This kimchi uses the whole cabbage leaf, so you’ll need to take time to spread the spicy paste leaf by leaf.

    Ingredients (source)
    Makes about 8 pounds (3.6 kg) of Kimchi

    For salting cabbage:
    6 pounds napa cabbage (3 to 4 heads of medium napa cabbage)
    ½ cup Kosher salt

    For making porridge:
    2 cups water
    2 tablespoons sweet rice flour (glutinous rice flour)
    2 tablespoons turbinado sugar (brown or white sugar)

    Vegetables:
    2 cups radish matchsticks
    1 cup carrot matchsticks
    7 to 8 green onions, chopped
    1 cup chopped Asian chives (buchu), optional (substitute with 3 green onions, chopped)
    1 cup water dropwort (minari), optional

    Seasonings and spices:
    ½ cup garlic cloves (24 garlic cloves), minced
    2 teaspoon ginger, minced
    1 medium onion, minced
    ½ cup fish sauce
    ¼ cup fermented salted shrimp (saeujeot) with the salty brine, chopped
    2 cups hot pepper flakes (gochugaru)

    How to make this Kimchi.

    Friday, 22 January 2016

    Birth of A Beauty


    Birth of A Beauty - Overwieght, kind-hearted Sa Geum Ran (Ha Jae Sook) married into a well-to-do family, but her husband Lee Kang Joon (Jung Gyu Woon) has spent the past seven years in the United States for his business, and Geum Ran has lived with his mother and sister whho treats her badly. Geum Ran learns that Kang Joon has returned back home without telling her, not only that but has been having a secret affair with the sophisticated broadcast announcer Gyo Chae Yeon (Wang Ji Hye), and to worsen that as soon as Kang Joon tells her of his affair he asked for a divorce. When Geum Ran sees her in-laws welcoming Chae Yeon with open arms, the distraugt Geum Ran treatens her husband.
    Devastated, she drove with tears, as it started to pour the road had become slipperry and was hard to see, she later on was hit by a car and crashed off a cliff. Everyone assumed that Geum Ran was dead and attends her funeral, not knowing that she's still alive watching them, as she stayed and watched not even her husband or his family came. To get revenge against those who've wronged and betrayed her, Geum Ran begs Han Tae Hee (Joo Sang Wook), whom she thought was the plastic surgeon of a extreme-makeover television show Change, to transform her, and he reluctantly agrees because of his ulterior motives. After weight loss and surgery, Geum Ran emerges from the full-body makeover as a stunningly beautiful woman, and she begins calling herself with a new name Sara (Han Ye Seul), albeit retaining her coarse ahjumma personality. With Tae Hee as her lufe coach, they scheme to ruin Kang Joon and Chae Yeon's upcoming wedding in three weeks. But as Sara interacts with Kang Joon in their staged run-ins, old feelings resurface, and she decides that instead of destroying him, she wants her husband back.

    This k-drama is very very tiring to watch! Gemes minta ampun deh nontonnya ><. Awalnya ane kira ini drama yang bakalan mengocok perut, karena dari awal aja si CEWEK CANTIK a.k.a Sara udah tebar pesona kasana kemari. Sungguh TERLALU, ternyata shock lah setelah nonton beberapa episode ><. Bener-bener ngeselin! Too many bad guys here and there! Her ex husband, her ex's affair, her mother and sisters in-law, etc.

    K-drama ini super bikin pegel nontonnya, kocaknya ada juga sih tapi sisanya bikin esmosi deh, GRRR-nya AMBURADUL x_x.

    Seperti yang sudah diceritakan di atas, ini cerita tentang misi balas dendam terhadap mantan suami yang merupakan dalang dibalik kecelakaan yang dialami Geum Ran. Setelah Geum Ran bertransformasi menjadi Sara. Dia dibantu Tae Hee untuk balas dendam karena Tae Hee ingin merebut Chae Yeon dari Kang Joon, menurut Tae Hee, Chae Yeon tidak boleh bersama pria jahat seperti Kang Joon, Tae Hee yang memendam rasa pada Chae Yeon sejak kecil pun akhirnya bekerja sama dengan Sara. Disinilah beberapa adegan konyol dan lucu terjadi, ala-ala mata-mata, keduanya memasang alat penyadap di kamar Kang Joon dan Chae Yeon ^^. Perlahan tapi pasti, rencana untuk membuat Kang Joon dan Chae Yeon untuk bercerai mulai membuahkan hasil, dan disaat yang bersamaan, Sara mulai mendapatkan informasi mengenai latar belakang kekejaman yang dilakukan Kang Joon kepadanya. Selain Chae Yeon dan Kang Joon, Sara juga harus berhadapan dengan kakak tiri Tae Hee yang naksir padanya tapi ujung-ujungnya malah memanfaatkan Sara untuk menghancurkan Tae Hee.

    Ceritanya memang muter-muter disitu aja, tapi tenang.. semua akan indah pada waktunya! Yass!! Happy ending ko, semua penjahat ditangkap polisi kecuali Chae Yeon ><. Kenapa dia ga ditangkap juga ya?? Apa karna ga ada bukti? Hmm.. yasudahlah, yang penting semua happy :P.



    Thursday, 21 January 2016

    Fallout Shelter

    Winner 2015 Golden Joystick Best Handheld/Mobile Game
    "Might just be the best free-to-play game out there" - GamesBeat
    "Probably the best game of E3 2015” – Gizmodo 
    "Fallout Shelter is simple to play and addictive as hell." - GameZone


    BUILD THE PERFECT VAULT
    Create a brighter future…underground! Select from a variety of modern-day rooms to turn an excavation beneath 2,000 feet of bedrock into the very picture of Vault Life.

    OVERSEE A THRIVING COMMUNITY 
    Get to know your Dwellers and lead them to happiness. Find their ideal jobs and watch them flourish. Provide them with outfits, weapons, and training to improve their abilities.

    PROSPER
    A well-run Vault requires a variety of Dwellers with a mix of skills. Build a Radio Room to attract new Dwellers. Or, take an active role in their personal lives; play matchmaker and watch the sparks fly! 

    EXPLORE THE WASTELAND 
    Send Dwellers above ground to explore the blasted surface left behind and seek adventure, handy survival loot, or unspeakable death. Find new armor and weapons, gain experience, and earn Caps. But don’t let them die!

    PROTECT YOUR VAULT
    From time to time, idyllic Vault life may be disrupted by the dangers of post-nuclear life. Prepare your Dwellers to protect against threats from the outside…and within.

    Vault-Tec has provided the tools, but the rest is up to you. What are you waiting for? Get started building your Vault today for FREE.

    Click here to download ^^.

    Here some tips for getting the most out of Fallout Shelter.

    Get To Know Your Vault Dwellers

    The people in your vault aren’t just ant workers. They have dreams and ambitions! They have personalities! You should get familiar with everyone by tapping on them and checking out their stats, like so: 

    Everyone has a SPECIAL spread, and these numbers determine what the dweller will be good at. The quick and dirty breakdown is as follows:

    • Strength: High Strength makes a dweller a power specialist; best placement is the power plant.
    • Perception: High perception makes for a discerning dweller; best placement is water treatment plants.
    • Endurance: High endurance makes dwellers durable; best role is exploration, or Nuka Cola production.
    • Charisma: High charisma makes dwellers charming; best placement is radio station.
    • Intelligence: High intelligence makes dwellers smart; best placements are medical bay or science laboratory.
    • Agility: High agility makes your dwellers nimble; best placement is the diner.
    • Luck: High luck makes your dwellers #blessed; high luck means better ‘rush’ chances, and also gives you better items while out in the wasteland.
    Always pay attention to a new dweller’s SPECIAL, and place them accordingly.


    Have A Good Layout

    Don’t just make rooms willy-nilly. Putting two of the same type of room next to each other will combine the rooms, allowing you to place more workers there and thus up your production. (Three-room combination is also possible, though it can be hit and miss with regards to better production).

    Upgrade

    Once you’re happy with your layout, spend some caps to upgrade your rooms. This can be costly, especially when dealing with med/science labs, but it is worth it. You’ll produce more resources, and increase your capacity. Just make sure you don’t expand too quickly! Your vault dwellers will hate you if their resources run low. Pace your expansions, be deliberate about them.

    Keep Everyone Happy

    The happier everyone is, the better they’ll work/produce resources, and the more your approval rating goes up. High approval ratings net you daily rewards from the game, as it evaluates you constantly. You should aim to keep your vault at a perpetual 90-100%.
    There are a few ways of doing this. First, make sure that people are assigned to jobs they’re actually good at. Second, always make sure that they don’t work too hard. If a vault dweller’s happiness slips, you might want to consider letting them hang in the recreational areas, so they can socialize with others. Specifically, members of the opposite sex. There’s actually a big benefit to letting dwellers get it on with each other. Sexually active dwellers have their happiness rating shoot to 100, and pregnant women maintain the 100% happiness rating throughout their pregnancy. It’s weird, but it’s totally a thing in this game, so roll with it.

    You should also let dwellers explore the wasteland from time to time. Some dwellers are happier out on the road than they are stuck in a vault. And finally, it’s important to make sure your dweller is in good health, as that affects happiness too. Use the radaways and stimpaks!

    Train Your Dweller

    You are not stuck with the stats that the game gives you. You can build special rooms, where dwellers can go and up their stats after a set amount of time. I suggest cycling your entire vault through different training rooms from time to time, so that they become better at their jobs. SPECIAL beyond 10 can and does affect your stats!

    Rush

    Why wait for the timer to finish when you can press a button and quicken the entire process? Rush is your friend, especially when you run low on resources. I personally don’t like to Rush if the chances of failure are higher than 40%, but anything lower than that is game. Fallout Shelter even gives you a little bonus if you pull it off. Just don’t do it too often, as the chance of failure rockets exponentially on every retry.

    Play Dress-Up

    As you play, you’ll find outfits and weapons. Use them! Ideally every dweller in your vault has a get-up and a gun. Weapons are useful for when rushes fail and suddenly you find yourself overrun with radroaches, or for when your vault is under attack. Outfits all have bonuses to SPECIAL, so ideally you give dwellers clothes that improve their major stats. Someone working in a lab would benefit more from a lab coat than a mercenary outfit, for example. But most of all, dwellers out on the wasteland need gear: it helps improve their chance of survival. You don’t want to get into a situation where a dweller wearing noting but a jumpsuit suddenly comes across a Deathclaw. Bad news!

    Get More Dwellers

    The entire point of the game is expansion and repopulation. There are a couple of ways you can do this. You can play matchmaker. This means putting dwellers of the opposite sex in the living quarters, and keeping them there until they get to know each other. I’ve found that, without fail, even the most unhappy of couples will get it on within minutes (unless you’ve unwittingly tried to pair up relatives).

    Don’t get too carried away, though. Every new baby is a resource drain. I’ve heard tales where players get lots of women pregnant, only to have a baby boom that completely cripples the vault. So, pace yourself. Only have a few of pregnancies at a time, to ensure that you’ll actually be able to handle it. And always be careful of putting dwellers of the opposite sex in the same rec room, because they WILL start fucking right away.

    Worth noting that pregnant women can continue to work just fine. They will not be able to use weapons/attack, nor will they drink, however. Kids, on the other hand, do nothing but take up space. You’ll have to wait to be able to do anything with them.

    You can’t game the breeding system very much, but Fallout Shelter does take the highest average stat between both of the parents to determine what the child’s highest stat will be. This doesn’t mean you can make babies with straight 10’s on their special, but it does mean you can make babies with the occasional 3 on a stat.

    Another way of getting more dwellers is to build a radio station. Every so often, it will send out a call which may or may not be answered. If you’re lucky, it will call a cool new character to your vault.

    The last way of expanding your population is to spend money: lunchboxes sometimes contain dwellers. I wouldn’t reccomend this approach unless you’re hurting for more people, though. Since it’s a random draw, there’s always a chance your lunchbox won’t have any dwellers in it.

    Beware of Radiation

    In the main games, having a bit of radiation is not a big deal. In Fallout Shelter, radiation can be the silent force that brings you to your knees. Always, always, always make sure that nobody in your vault has any radiation. That shit spreads, and will slowly kill your vault. Worse, any dweller with radiation will also have offpsring with radiation.

    Your only means of combatting radiation are science stations, so make sure to make at least one of those for your own protection. You’ll also want to keep your water resources high, because if they drop too low, your dwellers will start suffering from radiation, too.

    Prepare For Raiders

    Every so often, your vault will come under attack by raiders. You want to deal with raiders quickly and efficiently. I’ve found that keeping my strongest characters (in terms of stats + gear) near the entrance of the vault helps with this, as they don’t have to travel very far to get into combat. You can even station people right at the vault door.
    Worth mentioning that you can actually upgrade your vault entrance so it has higher defense. This gives you more time to get your dwellers to the front line.

    [Hot tip: children are useless when it comes to defending the vault.]

    Don’t just put dwellers with weapons in the same room as raiders. Help them! Your dwellers will get hurt, but you can administer stimpaks in real time. Chances are good that the dweller won’t be able to off the raider on the first go, so you need to be prepared to follow raiders into whatever rooms they bust into. Once the fight is over, your characters should automatically return to the rooms they work in.

    If you’re playing the update, that means you’re probably also getting attacked by Deathclaws. They’re really tough.

    The only advice I can offer is to prepare for them. If you’ve got any Power Armor, or powerful guns, give those to the people near the front entrance! Otherwise, be prepared for havoc. Deathclaws make raiders look like a joke.

    Explore

    There is an entire world outside of your vault. Send people with high endurance (HP) out into the wild—maybe they’ll find something good out there (though do note that other SPECIAL stats affect timed events that happen while exploring, so in general, the better stats your dweller has, the better they’ll do in the wild/the better gear they’ll find. But, as a baseline/at the start of the game, they should at least have a decent HP bar). You’ll want to make sure your explorers are properly equipped, of course: this means good gear, and a decent supply of items. I like to send off people with at least 2 stimpacks and 2 radaways; this is typically enough for a day trip.

    The longer you keep your agent on the field, the better stuff they’ll find. It’s still a gamble, though; you never know if something out there will kill your dweller. Death, thankfully, is not a big deal. Reviving characters is cheap! But if you can avoid it, you should. Make sure to monitor your dweller’s health while out in the wasteland, and if things get dicey, recall them right away. Return trips to the vault take half the time it took to get there in the first place. So a 4 hour trip requires you to wait 2 hours for a return.

    I like to check up on my dwellers out in the field often—some of the best writing in the game happens in the adventure logs. Since exploration is the best way of finding gear, I keep at least a few dwellers on the wasteland at any given moment.

    It’s also worth noting that there are specific timed events that happen once your dweller is out in the field for long enough. Your dweller will be successful depending on your SPECIAL spread.

    Do The Objectives

    Fallout Shelter always has three active quests that you can pursue.

    It’s a good idea to do them if you can; most of them are simple. Every so often, the reward for these objectives is a lunchbox full of items/gear/resources, and sometimes, even special dwellers. You’ll want to complete these quests as soon as you can; lunchboxes are the best items in the game. Better yet, objectives keep Fallout Shelter interesting.

    Side-note: there are some exploits for lunchboxes that have spawned from cheesing the objectives in a certain way. If you do this, you may bork up your entire game, so I wouldn’t risk it.

    Manage Your Gear

    Not all gear is made equal. If you play for long enough, you’ll acquire a bevvy of useless items, like BB Guns. Sell these. There’s no reason anyone should be packing something rusty or weak if you have something better lying around, and you don’t want bad gear taking up precious inventory space.

    Earn Caps

    A few ways of making bank: selling extra gear, exploration, objectives, leveling up, rushing, and purchasing lunchboxes. I’ve yet to find myself low on caps for very long, personally, but every so often I’ll need a few extra caps for an expansion or upgrade.

    Play Often

    While Fallout Shelter is not the sort of game you can sit down and play for 30 minutes straight, it’s a good idea to check in quickly every so often. The more you play, the more resources you can mine. I like to boot the game up in between other activities, spend a minute or two upkeeping everything, and then checking back during my next free moment.




    Tuesday, 19 January 2016

    Stone Cold

    Genres: Pop, Music, Rock, Teen Pop, Dance
    Released: Oct 16, 2015
    ℗ 2015 Hollywood Records, Inc. & Island Records, a division of UMG Recordings, Inc.


    DEMI LOVATO LYRICS
    "Stone Cold"

    Stone cold, stone cold
    You see me standing, but I'm dying on the floor
    Stone cold, stone cold
    Maybe if I don't cry, I won't feel anymore

    Stone cold, baby
    God knows I tried to feel
    Happy for you
    Know that I am, even if I
    Can't understand, I'll take the pain
    Give me the truth, me and my heart
    We'll make it through
    If happy is her, I'm happy for you

    Hmmmm

    Stone cold, stone cold
    You're dancing with her, while I'm staring at my phone
    Stone cold, stone cold
    I was your amber, but now she's your shade of gold

    Stone cold, baby
    God knows I tried to feel
    Happy for you
    Know that I am, even if I
    Can't understand, I'll take the pain
    Give me the truth, me and my heart
    We'll make it through
    If happy is her, I'm happy for you

    Don't wanna be stone cold, stone
    I wish I could mend this but here's my goodbye
    Oh, I'm happy for you
    Know that I am, even if I
    Can't understand
    If happy is her, If happy is her
    I'm happy for you

    Watch Official Video


    Magic Hour

    Sutradara: Asep Kusdinar
    Produser: Sukhdev Singh, Wicky V. Olindo
    Pemain: Dimas Anggara, Michelle Ziudith, Rizky Nazar, Nadya A. Pramudita, Meriam Bellina, Ira Wibowo, Ramzi, Anisa Rahma, Maeeva Amin

    Magic Hour merupakan film yang diadaptasi dari novel berjudul Magic Hour: Let In The Unexpected karya Tisa TS dan Stanley Meulen ini menceritakan tentang sebuah kisah percintaan antara Dimas (Dimas Anggara) pemuda pengidap kanker dan Reina (Michelle Ziudith) gadis penjual sekaligus pengantar bunga.

    Awalnya sih gak minat-minat amat buat nonton film Indonesia, secara, emang gak hobi sih :P. Tapi... ini film sering banget disebut-sebut oleh salah satu selebtwit Indonesia yang sering ane kepoin twitter-nya ><.
    Pada akhirnya, ane nonton juga nih film karena penasaran.
    Hmmm.. setelah ngalamin langsung, nonton film ini, ternyata.. eng ing eng!!!!

    Gak asik-asik amat deh.. hehehe
    Nyesel sih ngga, film ini cukup menghibur ko, berkat aksen Sunda-nya tante Meriam Bellina :D!
    Sisanya mah macam FTV yang tayang di bioskop aja gitu.
    Percintaan yang menunjukan sebuah pengorbanan, namun pada akhirnya harus berpisah juga, maklum deh, kan salah satunya ada yang sakit trus yaa harus dipisahkan oleh maut.

    Film ini cukup menghibur untuk yang hobi nonton drama ^^.  

    Sunday, 17 January 2016

    Ponyo

    Ponyo, literally "Ponyo on the Cliff, initially titled in English as Ponyo on the Cliff by the Sea, is a 2008 Japanese animated fantasy film written and directed by Hayao Miyazaki and produced by Studio Ghibli. It is the eight film Miyazaki directed for Ghibli and his tenth overall. The film stars the voices of Tomoko Yamaguchi, Kazuhige Nagashima, Yuki Amami, George Tokoro, Yuria Nara, Hiroki Doi, Rumi Hiiragi, Akiko Yano, Kazuko Yoshiyuki and Tomoko Naraoka. The plot centers on a goldfish named Ponyo who befriends a five-year-old human boy, Sosuke, and wants to become a human girl.
    Deep under the surface of the ocean, a sea-wizard named Fujimoto (Joji Tokoro) stands at the bow of his submersible, surrounded by an air bubble and an assortment of sea creatures. They swim circles around him as he pours magic potions into the water. Out of a side porthole, a red goldfish peeks out, making sure not to be seen, before waving goodbye to her smaller siblings and swimming off to join a school of jellyfish. She rests on top of one, domed by another, as they float towards the surface and far from her home.

    When she wakes up, she find herself in the harbor of a seaside town Tomonoura. When a large bottom trawler comes towards her, the goldfish swims away from the jellyfish in an attempt to escape but is quickly pulled into the mess of garbage and debris that the trawler picks up in its net. She becomes trapped withing a glass jar but manages to escape the net and make it towards shallow water. Meanwhile, a young boy named Sosuke (Hiroki Doi) runs down the hillside path from his home to the water's edge to play with his toy boat. There, he notices the goldfish stuck in the jar and breaks her out of it, though cutting his thumb in the process. As he holds the seemingly lifeless fish in his hands, she licks his wound clean. Happy that she's alive, the boy takes her back up the hills as a series of strange waves comes in and reach for him. The waves return to deeper water where Fujimoto is waiting. He is horrified to hear from them that the goldfish, his daughter, has been taken by a human.

    Sosuke puts the goldfish, which he names Ponyo (Yuria Nara), in a bucket full of water and brings her with him to the car where his mother, Lisa (Tomoko Yamaguchi), is waiting to take him to school. Just before she gets in, she notices Fujimoto crossing her yard with a portable pump on his back. She scolds him for spraying what she thinks is fertilizer, though he attests it's merely pure ocean water to keep him from drying out on land, before driving off. Lisa drops Sosuke off at school before going to work at the nursing home next door. Sosuke hides Ponyo's bucket in the bushes but his secrecy doesn't go unnoticed. Kumiko (Eimi Hiraoka), a classmate, asks to see what he's hiding but snubs her nose when shown Ponyo, calling her a boring fish. Ponyo squirts water into Kumiko's face and she begins to cry. 
    Startled, Sosuke goes through the side fence and meets with a few senior citizens sitting outside. While some, like Yoshie (Tomoko Naraoka) and Noriko (Tokie Hidari), adore Ponyo, bitter Toki (Kazuko Yoshiyuki) is suspicious of Ponyo's odd appearance and gets squirted in the face as well. The commotion attracts Lisa, and Sosuke rushes to the water's edge to escape punishment. However, Fujimoto's waves surround him and take Ponyo back to sea. Sosuke calls after Ponyo but is collected from water by Lisa who does her best to console him. Arriving home, Lisa is disappointed to hear that Sosuke's sailor father, Koichi (Kazushige Nagashima), is unable to come home that night. As his ship passes their hill, Sosuke sends his father a message via Morse code using his signal light. Still peeved, Lisa sends her own unfriendly message, but Sosuke manages to cheer her up.

    Back underwater, Ponyo and Fujimoto have an argument, during which Ponyo refuses to let her father call her by her birth-name, "Brunhilde". She declares her name to be Ponyo and vices her desire to become human, because she has started to fall in love with Sosuke. Suddenly, using her magic, she forces herself to grow leg and arm-like appendages and start manifesting into a human, a power granted to her by the human blood she ingested when she licked Sosuke's finger.
    Her alarmed father forces her to turn her back with some difficulty and goes to summon Ponyo's mother, Granmamare. Meanwhile, Ponyo, with the help of her sisters, breaks away form her father and in the chaos inadvertently uses his magic to make herself fully human. 
    The huge amount of magic that she also inadvertently releases into the ocean causes an imbalance in the world, resulting in a huge tsunami. Running pell-mell over wavea of the storm, Ponyo goes back to catch up with Sosuke, who is amazed and overjoyed to see her.

    Lisa is equally amazed, but takes Ponyo's transformation in stride, believing the world truly mysterious. Lisa, Sosuke, and Ponyo wait out the storm at Sosuke's house, where Ponyo learns some of the things in the human world, much enchanted by these new experiences.
    Worried about the residents of the nursing home where she works, Lisa leaves to check up on them, promising Sosuke thet she will return as soon as possible. Granmamare (Yuki Amami) arrives at Fujimoto's submarine. On her way there, Sosuke's father sees and recognizes her as the Goddess of Mercy. Fujimoto notices the moon appears to be falling out of its orbit and satellites are falling like shooting stars, syptoms of the dangerous imbalance of nature that now exists. Granmamare declares that if Sosuke can pass a test, Ponyo can live as a human and the world order will be restored. A still-worried Fujimoto reminds her that if Sosuke fails the test, Ponyo will turn into sea foam.

    Sosuke and Ponyo wake up to find that most of the land around the house has been covered by the ocean. Since it is impossible for Lisa to come home, the two children decide to find her. With the help of Ponyo's magic, they make Sosuke's toy pop pop boat life-size and set out across the ocean. 

    Over the course of their journey, they see prehistoric fish swimming beneath them, and encounter several other evacuees in boats. After landing and finding Lisa's empty car, Ponyo and Sosuke head into a tunnel. There Ponyo loses her human form and reverts into a fish from using too much of her magical power to help Sosuke and others along the way. Meanwhile, Lisa and the residents of the nursing home are below the surface, but have been temporarily given the power to breathe underwater. 
    Sosuke and Ponyo encounter Fujimoto, but Sosuke doessn't trust him due to Toki's claims and attempts to flee. However, Fujimoto captures them and takes them down to the protected nursing home.

    Sosuke is reunited with Lisa and meets Granmamare, with whom Lisa has just had a long private conversation. Granmamare asks Sosuke if he can love Ponyo whether she is a fish or human. Sosuke replies that he "loves all the Ponyos." Granmamare then tells her daughter that if she chooses to become human once and for all, she will have to give up her magical powers. Ponyo agrees to this, so Granmamare encases her in a bubble and give her to Sosuke, and tells him that kissing the bubble will complete Ponyo's transformation. The balance of nature is then restored, and the previously stranded ships head back to port, including Sosuke's father's. Ponyo jumps high in the air and kisses Sosuke, transforming back into a human. 

    Hello




    Genres: Pop, Music
    Released: Nov 20, 2015
    ℗ 2015 XL Recordings Ltd., under exclusive license to Columbia Records, a Division of Sony Music Entertainment






    ADELE LYRICS

    "Hello"

    Hello, it's me
    I was wondering if after all these years you'd like to meet
    To go over everything
    They say that time's supposed to heal ya
    But I ain't done much healing
    Hello, can you hear me
    I'm in California dreaming about who we used to be
    When we were younger and free
    I've forgotten how it felt before the world fell at our feet

    There's such a difference between us
    And a million miles

    Hello from the other side
    I must have called a thousand times
    To tell you I'm sorry for everything that I've done
    But when I call you never seem to be home
    Hello from the outside
    At least I can say that I've tried
    To tell you I'm sorry for breaking your heart
    But it don't matter it clearly doesn't tear you apart anymore

    Hello, how are you
    It's so typical of me to talk about myself I'm sorry
    I hope that you're well
    Did you ever make it out of that town where nothing ever happened

    It's no secret that the both of us
    Are running out of time

    So hello from the other side (other side)
    I must have called a thousand times (thousand times)
    To tell you I'm sorry for everything that I've done
    But when I call you never seem to be home
    Hello from the outside (outside)
    At least I can say that I've tried (I've tried)
    To tell you I'm sorry for breaking your heart
    But it don't matter it clearly doesn't tear you apart anymore

    [x4:]
    (Highs highs highs highs
    Lows lows lows lows)
    Anymore

    Hello from the other side (other side)
    I must have called a thousand times (thousand times)
    To tell you I'm sorry for everything that I've done
    But when I call you never seem to be home
    Hello from the outside (outside)
    At least I can say that I've tried
    To tell you I'm sorry for breaking your heart
    But it don't matter it clearly doesn't tear you apart anymore


    Saturday, 16 January 2016

    Buburia


    Buburia, bubur instant, produk baru dari Indofood ini pas awal-awal muncul iklannya di TV, bikin penasaran, maklum, sebagai penggemar bubur yang pakai kacang yaa jadi pengin tau kaya apa sih rasanya. Soalnya bubur instant merk lain yang lebih dulu keluar, ga ada kacangnya (atau ada?? lupa) :P
    Dari kemasan, baru ada kemasan seperti di gambar aja, kemasan bentuk lain, belum nemu tuh, karna kemasannya ini, jadi kita tetep harus sedia mangkuk untuk mengolahnya.
    Instruksi untuk membuat juga lengkap, tinggal ikuti langkah-langkahnya, dannn VOILA.. jadi!

    Di dalam kemasan ada, bubur instant, bumbu (perasa), bawang goreng, kecap, sambal, kerupuk dan kacang.

    Rasanya lebih enak dari bubur instant lain (menurut ane lho ^^), sambalnya juga berasa pedesnya, meskipun kurang yaaa.. hahaha 

    Selain rasa bubur yang bisa dibilang cukup enak, kerupuknya juga enak, tapiiii.... kenapa oh kenapa???? Kacangnya sedikit banget deh, bisa diitung, paling 1 bungkus itu cuma 3 butir kacangnya.. kecewa deh, padahal kirain kacangnya banyak ><.

    Overall, ini bubur instant enak, beli lagi? Ngga deh yaa, udah 2x makan, 22ny kacangnya dikit :P.

    My Neighbor Totoro

    My Neighbor Totoro is 1988 Japanese animated fantasy film written and directed by Hayao Miyazaki and produced by Studio Ghibli. The film - which stars the voice actors Noriko Hidaka, Chika Sakamoto, and Hitoshi Takagi - tells the story of two young daughters (Satsuki and Mei) of a professor and their interactions with friendly wood spirits in postwar rural Japan. The film won the Animage Anime Grand Prix prize and the Mainichi Film Award and Kinema Junpo Award for the Best Film in 1988. It also received the Special Award at the Blue Ribbon Awards in the same year.
    On a warm, sunny day, 10-year-old Satsuki (Noriko Hidaka) and 4-year-old Mei (Chika Sakamoto) Kusakabe drive with their father, Tatsuo (Shigesato Itoi), along a rural road towards their new home. The girls are excited about the move since it will bring them closer to their mother, Yasuko (Sumi Shimamoto), who is ill in hospital (it is implied that she has tuberculosis). 
    Their house is old and falling apart in places, but the girls find it charming and set out immediately to explore. They open all the windows and doors before daring to venture up the stairs into the attic. Faint rustling is heard in the darkness above before an acorn falls down steps. Intrigued, the girls go up and yell at the darkness. When nothing responds, Satsuki runs to the opposite end of the attic to open the window as Mei notices dark, fuzzy things in the wall, staring at them intently. Satsuki goes back downstairs but Mei's curiosity is piqued. She reaches a tentative finger into crack in the wall and startles a mess of black sootballs, one of which she is able to capture between her hands.
    Back downstairs, she runs into Granny (Tanie Kitabayashi), an elderly next-door neighbor who's been watching over the house. Granny notices Mei's and Satsuki's hands and feet covered in soot and exclaims that they must have stumbled upon susuwatari, or soot sprites, which will most likely leave soon now that people are in the house. Her grandson, Kanta (Toshiyuki Amagasa), emerges outside and shouts that the house is haunted. Granny scolds him and he runs off.
    That night, the family enjoys a bath together while the house moans and creaks from the wind. The girls become anxious, but their father encourages them to laugh, saying that their laughter will encourage any spirits in the house to disperse. Sure enough, as they laugh together, the clan of susuwatari leaves the house through the roof and drifts away on the wind.

    The next morning, Satsuki cooks and assembles lunch for her family. She places Mei's lunch in a bento box and says farewell as she heads off for school. Tatsuo, a professor at a local university, works from home while Mei plays outside. As she plays, she notices two white, rabbit-like ears poking out of the grass. She watches as the figure, a small, semi-transparent creature, walks past her towards the house. She follows it until it runs off and hides under the porch. It emerges with a larger, blue companion on carrying a bag full of acorns, and they attempt to sneak past Mei. However, she quickly notices them and chases them to the edge of the woods. She follows them up a path through the shrubbery, losing her hat in the process, to a large camphor tree where they disappear into a hole beneath the roots. 
    Mei falls into it and lands in a mossy hollow where she meets a large, slumbering version of the creatures she followed. It identifies itself with a series of roars that Mei interprets as Totoro (a mispronunciation on her part of tororu, the Japanese word for troll). Mei falls asleep on Totoro's furry belly.

    Satsuki arrives home from school to find Mei missing. She and her father search for her until Satsuki finds Mei's hat near the edge of the woods. Following the same path Mei took, Satsuki and her father find her sleeping in the clearing withing the bushes. Confused, Mei tries to retrace her steps back to the tree where she found Totoro. When she becomes upset that she can't find it again, Tatsuo explains that she must have come into contact with a sprit of the forest who probably doesn't want to be found right now. They walk together around the property to the large camphor tree that Mei fell into and offer their respects to the spirits for watching over Mei.

    That afternoon, the family takes a bike ride into town to see the girl's mother. They pass Granny and Kanta working in rice paddies, and Kanta and Satsuki exchange raspberries. Arriving at the hospital, the girls tell their mother how wonderfull the new house is, and Mei brags that when Yasuko is well enough to come home, she will sleep with her in her bed. The family enjoys their time togrther and Yasuko brushes Satsuki's hair.

    One day while at school, Satsuki is surprised to see Mei and Granny waiting for her outside. Although Mei was given into Granny's care that day while Tatsuo went to university, she wants to be with no one but Satsuki. Satsuki agrees to let Mei stay in school with her, with the teacher's permission. As they walk home that afternoon, a rainstorm comes upon them unexpectedly. Satsuki and Mei take shelter under the roof of a small shrine until Kenta approaches them and silently offers his umbrella to them, though he does so with a little abrasiveness to hide his kindness. Later n, Satsuki ans Mei return the umbrella to Kanta's mother (who had not known about Kanta's kind act, though he was pleased with himself) before walking to the bus station to wait for theif father.

    While waiting in their rain gear, with an extra umbrella, Mei grows tired and Satsuki places her on her back to sleep. As she waits, Satsuki suddenly sees two clawed feet stand next to her. She looks up to see none other than Totoro waiting beside her.
    While she sees that he has nothing to shelter him from the rain besides a large leaf, she offers him the extra umbrella. Pleased with the shelter and the noise the raindrops make on the umbrella, Totoro roars with joy as headlights starts to bounce. A bus does appear, but one that is mainly a large cat. Catbus grins widely at them as Totoro hands Satsuki a leaf-wrapped package before getting on and departing. 
    Tatsuo arrives on the regular bus, apologizing that he ran late. The girls walk home with him and open their package to find that it is filled with accorns. They go outside to the garden and plant them.

    That night, Satsuki and Mei are awakened by sounds outside and discover Totoro (who has Tatsuo's umbrella) and his company of smaller totoros walking around the garden in a procession. They join them outside and mimic their dancing to encourage the acorns to grow. Sapling spring and quickly grow larger before merging into one giant tree.
    As the girls cheer, Totoro pulls out a large, spinning top and stands on it. The girls cling to the fur on his belly and he flies into the air (still carrying the umbrella), up the trunk of the tree. They sit on the high brances together, making music with hollow gourds.

    The next morning, the girls wake up to find the tree gone. However, they notice that the seeds they planted have already started to sprout. 

    During one afternoon, the girls enjoy a picnic with Granny, who has prepared a fresh meal of vegetables grown from her garden. She tells them that fresh vegetables will help their mother get better. A telegram arrives for Tatsuo from the hospital. Worried for her mother, Satsuki rushes to Kanta's house to phone her father. He calls her back after contacting the hospital to tell them that their mother is fine, but won't be able to come home that weekend due to a set-back in her treatment. Despite his assurance, Satsuki takes the news hard and yells at Mei when she fails to understand why their mother can't come home. Granny explains to Satsuki that their mother should be fine but Satsuki begins to cry and fears that her mother will die. Mei sees this and decides to go to the hospital to give her mother an ear of corn so that she will feel better. No one sees her go.

    By the time Satsuki notices that Mei is missing, she is long gone. The entire neighborhood pitches in to search for her while Satsuki runs everywhere, remorseful for having yelled at her. One tense moment yields to relief when Satsuki identifies a shoe found in a nearby pond as not belonging to Mei. Still desperate to find Mei, Satsuki runs home and asks permission to enter Totoro's realm. She finds the hole in the roots where Mei fell in and stumbles upon Totoro. She tearfully begs him to help her find Mei. Happy to be of assistance, Totoro takes Satsuki to the top of his tree and summons Catbus, who takes her straight to Mei, sitting alone by the side of the road. After hearing Mei got lost on the way to the hospital, Catbus offers to take them there.

    Perched in a tree outside their mother's window, the girls see their father visiting. They leave Mei's corn on the windowsill and write a get-well message on the husk. Catbus takes them home.
    The end credits show Mei's and Satsuki's mother finally coming home, with scenes of the children playing with friends while Totoro and the other spirits watch them, unseen.

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